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inRange
onAISliver
onAttack
onBuy
onBuyFromVendor
onBoughtFromVendor
onCallback
onCharDoubleClick
onClick
onCollide
onCommand
onCombatStart
onCombatEnd
onCombatDamageCalc
onCreateDFN
onCreateTile
onDamage
onDeath
onDeathBlow
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onDefense
onDelete
onDispel
onDrop
onDropItemOnItem
onDropItemOnNpc
onEnterRegion
onEntrance
onEquip
onFall
onFlagChange
onGumpInput
onGumpPress
onHungerChange
onIterate
onLeaveRegion
onLeaving
onLightChange
onLogin
onLogout
onPacketReceive
onPickup
onResurrect
onScrollCast
onSell
onSellToVendor
onSoldToVendor
onSkill
onSkillChange
onSkillCheck
onSkillGain
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onSkillGump
onSpellGain
onSpellLoss
onSnooped
onSpeech
onSpeechInput
onSpellCast
onSpellTarget
onSpellSuccess
onStatChange
onStatGained
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onSteal
onStolenFrom
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onSystemSlice
onTalk
onTempChange
onTimer
onTransfer
onUnequip
onUnknownTrigger
onUseBandageMacro
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onVirtueGumpPress
onWeatherChange
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