Fourteenth Official Chat
Wednesday, 13 December 2000
Abaddon | Hello all and welcome to another UOX3 House of Commons Chat. Same as usual each week, no set topic. All questions to go through QuestionBot |
Abaddon | If you have a question, type it out like this /msg QuestionBot !addq Your question goes here |
Abaddon | So, question away! |
Questions
- Is it possible to set up UOX to run on a local network, without the internet? (SilverBlackSun, 1 votes)
- How far back is the Uox3 is the big build being held back? (_Venom_, 1 votes)
- What is UOX? :) (Menace-LoD, 1 votes)
- What is the word on the new system for containers? (Backstab, 1 votes)
- When will there be AT LAST be an alliance-option for the guildwar menu?? (Byron, 1 votes)
- Is there anything in the works for new/better Monster AI, like getting around a crate someone tosses down? (Backstab, 1 votes)
- RRRRUNNNNNNEEEE BBBBBBOOOOOOOOKKSSS will they be in the final build? (_Venom_, 1 votes)
- How is the script team doing and what are they doing currently? (Dyskolos, 1 votes)
- Will we be able to make random gold as a random item in spawned containers? (Jerelith, 1 votes)
- Any plans for a "friend" system for tamed creatures? Example: I have a tame horse, I friend it to you which lets you ride it.(but not rename it or transfer it) (Xuri, 1 votes)
- How does one become part of the uoxdev team? (_Venom_, 1 votes)
- Is the Big Build comming out so soon thet we code Tinkerers should hold off on new projects till we see the new build? (Backstab, 1 votes)
- What is your hopeful estimate on the release of "the big build"? (SilverBlackSun, 1 votes)
- Could you explain the basics of how the server handles clients connecting to it? (SilverBlackSun, 1 votes)
- What has OSI done or tried to do to stop you? (netcatx, 1 votes)
- All in all, I am happy with the UOX project, except for maybe 4-5 major bugs. Are you happy with the way things are going? (Tom2, 1 votes)
- Tools General Question: Will it get easy (more commonplace) to add new Item Pics? (Backstab, 1 votes)
- With the recent ill omens on Evil's end, has there been though of a new UOX BIG release date? (Soory if it was answered, I came late, but still excited) (Tom2, 1 votes)
- Any strategies upcoming for world saving? (Dyskolos, 1 votes)
- How much do UOX3 Tshirts cost? (Backstab, 1 votes)
- Do the devs really play on any shards or test on any shards, or are they too busy doing coding and other stuff? More directly - Do you all get to see the real UOX effects of your coding changes? (Tom2, 1 votes)
- Where in the source is the code that handles clients connecting? (which cpp file) (SilverBlackSun, 1 votes)
- Will shopkeepers be more controlable with the new scrip system.. Like not selling to Enemy Races? (Backstab, 1 votes)
How far back is the Uox3 is the big build being held back? (_Venom_, 1 votes) | Abaddon | Unknown at this time. I haven't had a chance to talk with EviLDeD about the delay yet, I only know he wishes to delay it. I'm trying to keep the code flowing as smoothly as possible from my end, so hopefully the delay will be minimized. |
Abaddon | But the reason for the delay is rather simple. EviLDeD was robbed last week, and computers were stolen. I have a semi-recent backup of what he was working on, but there was a distinct code loss that needs to be redone |
What is UOX? :) (Menace-LoD, 1 votes) | Abaddon | If you don't know that, what are you doing here? :>. UOX is a UO server emulator, allowing you to run your own shard in an offline environment, or an online environment with some friends |
Is the Big Build comming out so soon thet we code Tinkerers should hold off on new projects till we see the new build? (Backstab, 1 votes) | Abaddon | It really does depend. I'd advise no, because learning to code on this project, whether pre or post big build, is a good thing. If you learn to code on the current system, you'll see some of it's limitations, and see why we changed things |
Abaddon | It's useful for a before and after situation. If you worry that you'll find code duplicated, or systems different, then it's highly likely. We've been spending a lot of time on cleaning things up and changing certain internals. You're likely to have fixed something we might already have fixed |
Abaddon | But I still think no, because coding is useful regardless. |
Could you explain the basics of how the server handles clients connecting to it? (SilverBlackSun, 1 votes) | Abaddon | This is probably more appropriate in private, but hey, there's nothing else :> |
Abaddon | Every 3 seconds a server listens for any new incoming clients |
Abaddon | If a client connects, it acknowledges, stores the socket, and receives the first 4 bytes (used to authenticate a real client) |
Abaddon | It then receives another message, which is usually the username/password combination. It authenticates the login, and sends back a server list |
Abaddon | User selects from list, which the server receives as another packet. THe server then sends a relay packet to the client to point it to the right server, and disconnects the client |
Abaddon | 3 seconds later, it accepts a connection from the client |
Abaddon | This time, the packet is a char list request (that also is authenticated) |
Abaddon | At this stage, it's accepting "encryped" information (though it's not encrypted). |
Abaddon | Then it goes into the world |
What has OSI done or tried to do to stop you? (netcatx, 1 votes) | Xuri | I'll take this one :) Hm Appart from changing the encryption in the UO client every now and then, and changing their TOS(Terms of Agreement) to say players aren't allowed to play on playerrun shards and that you'll get banned if they find out (don't rememeber exactly what it says but something like that hehe) - not much. |
Xuri | I believe they've put down their foot, or hand or lawyers or whatnot a few times when some shards have tried charging money for playing on them, though that might just be a rumor. |
Xuri | So I don't think OSI are actively trying to stop the emulator community from existing… |