
-= UOX3 Server-Settings =-
| Install and Configure UOX3 | Configure the UO Client | Commandlist |
Index of Contents
|
[system] [clientsupport] [play server list] [network server list] [skill & stats] [timers] [directories] [settings] [speedup] [message boards] |
[escorts] [worldlight] [tracking] [reputation] [resources] [hunger] [combat] [start locations] [startup] [gumps] [towns] |
Click on a section from the index above to see detailed information about all entries belonging to that section of UOX.INI.
[system]
| SERVERNAME | Servername used to support UOG Info Request. |
| PORT | Port number that server listens on for connections. |
| NETRCVTIMEOUT | The time it takes for a connection to be dropped if no packets are received. |
| NETSNDTIMEOUT | Not in use. |
| NETRETRYCOUNT | The number of times a network recieve will be attempted before it throws an error. |
| CONSOLELOG | Allows various levels of logging; 0 = none, 1 = errors/warnings, 2 = errors/warnings + all speech |
| CRASHPROTECTION | Number of crash restart attempts before stopping - Not in use. |
| COMMANDPREFIX | Character that acts as the command prefix. |
| ANNOUNCE |
Determines if world-saves are announced. |
| JOINPARTMSGS | Determines if player join/part messages are enabled. |
| MULCACHING | Determines if the MULs are cached in memory. |
| BACKUPSENABLED | Determines if backups are enabled. |
| BACKUPSAVERATIO | Number of saves before a backup occurs. |
| SAVESTIMER | Number of seconds between world saves. |
| ACCOUNTISOLATION | Not in use? |
| UOGENABLED | Determines if support for the UOGateway Info Request Service is enabled. |
[clientsupport]
| CLIENTSUPPORT4000 | Enables login-support for all clients in the 4.0.x range |
| CLIENTSUPPORT5000 | Enables login-support for all clients in the 5.0.x range |
| CLIENTSUPPORT6000 | Enables login-support for clients from 6.0.0 to 6.0.4.x |
| CLIENTSUPPORT6050 | Enables login-support for clients from 6.0.5.0 to 6.0.14.x |
| CLIENTSUPPORT7000 | Enables login-support for clients from 7.0.0.0 to 7.0.8.x |
| CLIENTSUPPORT7090 | Enables login-support for clients from 7.0.9.0 to 7.0.15.x |
| CLIENTSUPPORT70160 | Enables login-support for clients from 7.0.16.0 to 7.0.23.x |
| CLIENTSUPPORT70240 | Enables login-support for clients from 7.0.24.0 and up |
[play server list]
| SERVERLIST | Series of server entries for shard list. |
[network server list]
(Back to top)
[skill & stats]
| SKILLLEVEL | Global difficulty level for crafting items. 1=Easiest, 5=Default, 10=Difficult. |
| SKILLCAP | Total number of skillpoints available for each player. |
| SKILLDELAY | Number of seconds that must pass after a skill is used, before another skill can be used. |
| STATCAP | Total number of statpoints available for each player. |
| EXTENDEDSTARTINGSTATS | Toggles whether to allow the extended starting stats (90 statpoints in total) for new characters created with client versions 7.0.16+ |
| EXTENDEDSTARTINGSKILLS | Toggles whether to allow the fourth starting skill (and 120 skillpoints in total) for new characters created with client versions 7.0.16+ |
| MAXSTEALTH |
Max number of steps allowed with stealth skill at 100.0 |
| MAXSTAMINA |
Max number of steps allowed while running before stamina is reduced. |
| SNOOPISCRIME | Determines if snooping is a crime or not. |
| ARMORAFFECT |
Toggles whether or not armor affects mana regeneration rate |
[timers]
| CORPSEDECAYTIMER | Amount of time for a corpse to decay. |
| WEATHERTIMER | Amount of time between changing light levels (day cycles). |
| SHOPSPAWNTIMER | Amount of time between shopkeeper restocks. |
| DECAYTIMER | AMount of time a decayable item will remain on the ground before disappearing. |
| INVISIBILITYTIMER | Duration of the invisibility spell. |
| OBJECTUSETIMER | Amount of time a player must wait between using objects. |
| GATETIMER | Duration of a summoned moongate. |
| POISONTIMER | Duration of the poison effect on a character. |
| LOGINTIMEOUT | Amount of time for an idle connection to time out. |
| HITPOINT |
Amount of time required to regenerate a single point of health. |
| STAMINA |
Amount of time required to regenerate a single point of stamina. |
| MANAREGEN |
Amount of time required to regenerate a single point of mana. |
| BASEFISHINGTIMER | Base time for fishing skill to complete an attempt at fishing. |
| SPIRITSPEAKTIMER | Duration of the spirit speak skill. |
| PETOFFLINECHECKTIMER | Sets the interval in seconds between checks for the player offline time. |
[directories]
| DIRECTORY | Root UOX3 directory |
| DATADIRECTORY | Where UOX3 looks for the UO .MUL files. |
| DEFSDIRECTORY | Where UOX3 looks for the DFN-files. |
| BOOKSDIRECTORY | Where UOX3 saves the .bok files for books. |
| ACTSDIRECTORY | Where UOX3 looks for/saves account files. |
| SCRIPTSDIRECTORY | Where UOX3 looks for Javascripts |
| BACKUPDIRECTORY | Where UOX3 backs up worldsaves. |
| MSGBOARDDIRECTORY | Where UOX3 stores bulletin-board messages. |
| SHAREDDIRECTORY | Where UOX3 stores the worldfiles. |
| ACCESSDIRECTORY | Where UOX3 looks for/saves account files. |
| HTMLDIRECTORY | Where UOX3 generates serverstatus-HTML-files |
| LOGSDIRECTORY | Where UOX3 saves server logs. |
| DICTIONARY |
Where UOX3 looks for dictionary-files. |
[settings]
| LOOTDECAYS |
Determines if loot decays along with corpses or not. |
| GUARDSACTIVE | Determines if guards are enabled globally or not. |
| DEATHANIMATION | Determines if the Deathanimation is played when a player dies. |
| AMBIENTSOUNDS | Ambient sounds, from 1 - 10. Higher value means ambient sounds are played less often. |
| AMBIENTFOOTSTEPS | Determines if the footstep-sounds hardcoded in UOX3 are used or not (different sounds on different tiles). |
| INTERNAL |
If enabled, new accounts are created automatically when someone logs in with an unknown username. |
| SHOWOFFLINEPCS | If enabled, offline PCs can be seen by GMs. |
| ROGUESENABLED | If 1, then the stealing skill is enabled. |
| PLAYERPERSECUTION | If enabled, dead players can attack living ones, and thus drain their mana. |
| ACCOUNTFLUSH | How often (in minutes) online accounts are checked to see if they really ARE online. |
| HTMLSTATUSENABLED | If > 0 then UOX3 generates server-status pages in the HTML directory. |
| SELLBYNAME | Determines if items are sold by their name, not just ID/Colour. |
| SELLMAXITEMS | Maximum number of items that can be sold to a vendor at a time. |
| TRADESYSTEM | Determines if the Tradesystem is enabled or not. (fluctuation of vendor prices depending on availability - check tradesystem documentation.) |
| RANKSYSTEM | If 1, item creation allows for variable quality of items. |
| CUTSCROLL |
If 1, there is no skill requirements for casting spells from scrolls. |
| NPCTRAINING |
If 1, NPCs can train player-characters. |
| HIDEWILEMOUNTED | If 1, a character can hide/stealth while mounted. |
| WEIGHTPERSTR | How much weight per point of STR a character can hold. |
| POLYDURATION | Duration of the polymorph spell. |
| CLIENTFEATURES | Can be used to enable/disable specific expansion-related features, client-side. For an in-depth description, check this forum-thread at uox3.org: UO client versions/expansions and compatibility with UOX3 |
| SERVERFEATURES | Can be used to enable/disable specific expansion-related features, server-side. For an in-depth description, check this forum-thread at uox3.org: UO client versions/expansions and compatibility with UOX3 |
| OVERLOADPACKETS | Toggles whether or not JS can handle incoming/outgoing network packets |
| ADVANCEDPATHFINDING | Enables/disables the A* Pathfinding routine for NPCs |
| LOOTINGISCRIME | Toggles whether looting (innocent/blue) corpses is a crime or not |
| BASICTOOLTIPSONLY | If set to 1, tooltips will only show name and weight of items |
| GLOBALITEMDECAY | Toggles decay on/off on a global scale. Does not remove decay flag from items, only stops them from decaying |
| SCRIPTITEMSDECAYABLE | Toggles default decay status of DFN items. Can be overriden by DECAY tag in item-DFNs |
| BASEITEMSDECAYABLE | Toggles default decay status of base items. Can be overriden by DECAY tag in harditems.dfn |
| ITEMDECAYINHOUSES | Toggles default decay status of non-locked down items in multis (houses and boats). Defaults to off. |
| PAPERDOLLGUILDBUTTON | Toggles whether or not the Guild-button on the paperdoll can be used as a shortcut for interacting with guildstones. Defaults to on. |
[speedup]
| CHECKITEMS | How often (in seconds) items are checked for decay and other things. |
| CHECKBOATS | How often (in seconds) boats are checked for motion and so forth. |
| CHECKNPCACI | How often (in seconds) NPCs can execute an AI routine. |
| CHECK |
How often (in seconds) spawn regions are checked for new spawns. |
| NPCMOVEMENTSPEED | Allows customization of NPC movement speed. Can be overridden by WALKINGSPEED tag in NPC-DFNs |
| NPCRUNNINGSPEED | Allows customization of NPC running speed. Can be overridden by RUNNINGSPEED tag in NPC-DFNs |
| NPCFLEEINGSPEED | Allows customization of NPC fleeing speed. Can be overridden by FLEEINGSPEED tag in NPC-DFNs |
[message boards]
| If 0, only GMs can post on Bulletin Boards, otherwise free for all. | |
| If 0, only GMs can remove posts on Bulletin Boards, otherwise free for all. |
[escorts]
| ESCORTENABLED | If 1, NPC escorting is enabled. |
| ESCORTINITEXPIRE | Amount of time until an escort-NPC will vanish while waiting for someone to start escorting it. |
| ESCORTACTIVE |
Amount of time until an escort NPC will vanish while a player is escorting it. |
| ESCORTDONE |
Amount of time until an escort NPC will vanish when it has reached it's destination. |
[worldlight]
| DUNGEONLEVEL | Specifies the light-level of Dungeon-areas. |
| BRIGHTLEVEL | Specifies the brightest light-level in the day/night cycles. |
| DARKLEVEL | Specifies the darkest light-level in the day/night cycles. |
| SECONDSPER |
Number of real seconds per UOX3 minute. |
[tracking]
| Minimum range even a novice can track from. | |
| Tracking timer - maximum time a GrandMaster can track someone. | |
| MAX |
Maximum number of targets that can be tracked. |
| MSG |
How often (in seconds) the tracking message is redisplayed. |
[reputation]
| MURDER |
Amount of time before a permanent murder count will decay. |
| MAXKILLS | Maximum number of kills before turning red. |
| CRIMINA |
Amount of time a character remains criminal after committing a criminal act. |
[resources]
| Type of mining check performed - 0=anywhere, 1=mountains/cavefloors, 2=region based(not working) | |
| ORE |
Maximum number of ores in a given resource area. |
| ORE |
Amount of time it takes for 1 single ore to respawn in a resource area. |
| ORE |
Number of ore-areas to split the world into. |
| LOGS |
Maximum number of logs in a given resource area. |
| LOGS |
Amount of time it takes for 1 single log to respawn in a resource area. |
| LOG |
Number of log-areas to split the world into. |
[hunger]
| HUNGERRATE | Amount of time a player has before his hunger level decreases. |
| HUNGERDMGVAL | Amount of damage applied if hungry and below threshold. |
| PETHUNGEROFFLINE | Toggles whether pets should hunger while the player (owner) is offline or not. |
| PETOFFLINETIMEOUT | Sets the time in days for when an offline player's pet becomes wild again. |
[combat]
| MAXRANGE | Maximum range (in tiles) at which combat can occur. |
| ARCHERRANGE | The range at which NPC archers stop charging their target in combat (default 7). |
| SPELL |
Maximum range (in tiles) at which spells can be cast. |
| DISPLAY |
If 1, hit messages are displayed in combat. |
| DISPLAY |
If 1, damage numbers are displayed above characters in combat. |
| MONSTERS |
If 1, monsters can attack animals. |
| ANIMAL |
The chance of animals being attacked by monsters (0-100) |
| ANIMALS |
If 1, animals are under the protection of town guards. |
| NPC |
NPC Damage divisor - PCs sustain less than NPCs. If a PC, damage is 1/value. |
| NPC |
% of HP where an NPC will flee from combat, if it's not defined for it already in the DFNs. |
| NPC |
% of HP where an NPC will resume attacking, if it's not defined for it already in the DFNs. |
| ATTACK |
Amount of stamina lost when hitting an opponent. |
| ATTACK |
Toggles whether attack-speed bonuses are gained from a character's stamina, instead of their dexterity. Defaults to 1 (on). |
| SHOOTON |
If 1, archery from horseback is possible. |
| COMBAT |
The amount of time it takes for the damage from the Explosion spell to be inflicted on the target. |
[start locations]
| LOCATION | Startlocations used by the character-creation process in the client. Fixed amount of locations, using the following format: LOCATION=TOWN,BUILDING,X,Y,Z,WORLD,CLILOCMSG (description of town) Default setup:
LOCATION=Yew,Center,545,982,0,0,1075072
LOCATION=Minoc,Tavern,2477,411,15,0,1075073
LOCATION=Britain,Sweet Dreams Inn,1495,1629,10,0,1075074
LOCATION=Moonglow,Docks,4406,1045,0,0,1075075
LOCATION=Trinsic,West Gate,1832,2779,0,0,1075076
LOCATION=Magincia,Docks,3675,2259,20,0,1075077
LOCATION=Jhelom,Docks,1492,3696,0,0,1075078
LOCATION=Skara Brae,Docks,639,2236,0,0,1075079
LOCATION=Vesper,Ironwood Inn,2771,977,0,0,1075080
|
[startup]
| STARTGOLD | Amount of gold a new PC starts with. |
| STARTPRIVS | Starting privileges of new characters. |
[gumps]
| TITLECOLOUR | Default text colour for titles in gumps. |
| LEFTTEXTCOLOUR | Default text colour for left text in gumps (2 column ones). |
| RIGHTTEXTCOLOUR | Default text colour for right text in gumps (2 column ones). |
| BUTTONCANCEL | Default Button ID for cancel button in gumps. |
| BUTTONLEFT | Default Button ID for left button (navigation) in gumps. |
| BUTTONRIGHT | Default Button ID for right button (navigation) in gumps. |
| BACKGROUNDPIC | Default Gump ID for background gump. |
[towns]
| POLLTIME | Time (in seconds) for which a town voting poll is open. |
| MAYORTIME | Time (in seconds) that a PC would be a mayor. |
| TAXPERIOD | Time (in seconds) between periods of taxes for PCs. |
| GUARDSPAID | Time (in seconds) between payments for guards. |