| Prototype | void Print( string ); | |
| Purpose | Note: Include \n at the end of the string unless you're sending multiple messages | |
| Example of Usage | console.Print( "Hello World!\n" ); | |
| Log | ||
|---|---|---|
| Prototype | void Log( string ); void Log( string, filename ); | |
| Purpose | Note: Include \n at the end of the string unless you're sending multiple messages Optional second parameter is the name of the file to log the message into | |
| Example of Usage | console.Log( "I found an error, and I'm logging it!" ); | |
| Error | ||
|---|---|---|
| Prototype | void Error( errorLvl, string ); | |
| Purpose | - | |
| Example of Usage | - | |
| Warning | ||
|---|---|---|
| Prototype | void Warning( warningLvl, string ); | |
| Purpose | - | |
| Example of Usage | - | |
| PrintSectionBegin | ||
|---|---|---|
| Prototype | void PrintSectionBegin(); | |
| Purpose | - | |
| Example of Usage | console.PrintSectionBegin(); | |
| TurnYellow | ||
|---|---|---|
| Prototype | void TurnYellow(); | |
| Purpose | - | |
| Example of Usage | console.TurnYellow(); | |
| TurnRed | ||
|---|---|---|
| Prototype | void TurnRed(); | |
| Purpose | - | |
| Example of Usage | console.TurnRed(); | |
| TurnGreen | ||
|---|---|---|
| Prototype | void TurnGreen(); | |
| Purpose | - | |
| Example of Usage | console.TurnGreen(); | |
| TurnBlue | ||
|---|---|---|
| Prototype | void TurnBlue(); | |
| Purpose | - | |
| Example of Usage | TurnBlue(); | |
| TurnNormal | ||
|---|---|---|
| Prototype | void TurnNormal(); | |
| Purpose | - | |
| Example of Usage | console.TurnNormal(); | |
| TurnBrightWhite | ||
|---|---|---|
| Prototype | void TurnBrightWhite(); | |
| Purpose | - | |
| Example of Usage | console.TurnBrightWhite(); | |
| PrintDone | ||
|---|---|---|
| Prototype | void PrintDone(); | |
| Purpose | - | |
| Example of Usage | console.PrintDone(); | |
| PrintFailed | ||
|---|---|---|
| Prototype | void PrintFailed(); | |
| Purpose | - | |
| Example of Usage | console.PrintFailed(); | |
| PrintPassed | ||
|---|---|---|
| Prototype | void PrintPassed(); | |
| Purpose | - | |
| Example of Usage | console.PrintPassed(); | |
| ClearScreen | ||
|---|---|---|
| Prototype | void ClearScreen() | |
| Purpose | Clear the console screen | |
| Example of Usage | console.ClearScreen(); | |
| PrintBasedOnVal | ||
|---|---|---|
| Prototype | void PrintBasedOnVal( boolean ); | |
| Purpose | Console will say pass/fail based on boolean (true/false) | |
| Example of Usage | console.PrintBasedOnVal( true ); | |
| MoveTo | ||
|---|---|---|
| Prototype | void MoveTo( x, y ); | |
| Purpose | NOTE: If you want the same line, y == -1 | |
| Example of Usage | console.MoveTo( 100, 100 ); | |
| PrintSpecial | ||
|---|---|---|
| Prototype | void PrintSpecial( textColour, string ); | |
| Purpose | - | |
| Example of Usage | - | |
| BeginShutDown | ||
|---|---|---|
| Prototype | void BeginShutdown(); | |
| Purpose | Start the UOX3 shutdown sequence | |
| Example of Usage | console.BeginShutdown(); | |
| Reload | ||
|---|---|---|
| Prototype | void Reload( type ) | |
| Purpose | Reload something from console. Available types: | |
| Example of Usage | console.Reload( 4 ); //Reloads spells | |